3 Ki points is a lot, but it's well worth the cost. However, when it comes up it's a cool defensive option, and the math is really solid. Bard. Hello fellow Nerdarchests. Guide to Building a Monk Way of the Four Elements: DnD 5e. . Lvl 12 . Obtaining the AC of a full plate set of armor and a shield while shirtless is nothing to sneeze at. It reaches 30 feet at level 18. Way of the Shadow is one of the weaker subclasses available. BugbearVGTM: Reach is hard for monks to get, but reach and a small Dexterity increase are the only things that the bugbear has to offer that specifically cater to the Monk. You might also consider getting Athletics proficiency so that you can be better at grappling. Monk 5th Edition D&D is magnificent protectors and strikers, and normally fill a jobRead More The Monk Class Guide For D&D Fifth Edition (5E) While this fits the theme of a monk perfectly, it will effectively have zero effect in most campaigns. Monk 6. Half-Elf: The half-elf's abilities don't do much for the Monk which the variant Human couldn't do better. — thanks for all you hard work! Darkvision and Fire resistance are both great, and the bonus spells can be very helpful, especially Hellish Rebuke. The best base damage you can get from a Monk weapon is 1d8 (with Versatile), which will match your Martial Arts damage until level 17. Unlike other classes, however, you have two abilities that will be ideally maxed out, and two more that need a fair amount of attention. Monk 5e is human covered in tattoos who work as great defenders and strikers in the D&D 5th edition game. This is a "Staple Build". Thus, a monk need choose a tradition only upon reaching 3rd level. What do I do? Instead, this section will cover feats which I think work especially well for the class or which might be tempting but poor choices. Flurry of Blows will probably eat most of your Ki Points, but don't blow through it too quickly. With most classes, the class features are the base but the subclass features are what really make a character sing. Remember that this is invisible as the condition, no as the invisibility spell. This can be an important aspect of your character’s identify, if you wish. Roleplaying as a monk will come down to however you design your character. HalflingPHB: Good Dexterity, and Lucky is fantastic when you make as many attack rolls as a Monk does. This is our last monk level and we'll take the ASI for our Charisma Score. […], One of the most unique classes in the game, the Artificer has some amazing spell options as well. This training will guide much of your character’s nature. Keep in mind that once you attack you're done playing a pacifist for the day. Taking a dip into rogue suddenly makes that subclass pretty strong. KenkuEGtW: See above under the general Races section. With the cost of four ki points, you can become invisible for 1 minute. I’m back with the fourth installment of my series Multiclass Character Builds in Dungeons & Dragons 5E. Likewise, a monk changes the damage calculation of an unarmed strike to the Martial Arts die and enables Dexterity to be used in place of Strength. Stardew Valley Gourmand Frog | What is It, What Does It Do? By this level enemies with resistance to weapon damage from non-magical attacks are increasingly common, and since unarmed strikes aren't a weapon they can't benefit from spells like Magic Weapon. The Monk is the iconic martial-artist, popular among those who prefer to punch things rather than stabbing them or setting them on fire. SatyrMOoT: Dexterity and magic resistance. If so, let us know in the comment section! Martial arts gives you an array of important benefits including: Great stuff here. Sep 06, 2020 Seb Bates 0 comments 942 Credit: Wizards of the Coast via YouTube. Essentially you'll be using a 1d6 weapon with versatile until level 10, then you'll use your bare hands from then on. A well-built character could still have some strong options when traditional monk stuff doesn’t work. Unarmored Defense: 20 Dexterity and 20 Wisdom is an eventual goal for every Monk. Monk features. Dragonborn: Wildemount presents two new Dragonborn variants, each replacing the standard Dragonborn's ability score increases and damage resistance. TabaxiVGTM: Perfectly passable, but Kenku get most of the same benefits and slightly better ability increases. Way of Kensei monk 5e: 5e Monk of Kensei train themselves with weapons. Wildemount uses the updated Orc racial traits rather than the original traits published in Volo's Guide to Monsters. Way of the Open Hand. […], this article states Aasimar are good as monks due to their +2 dex and +1 wisdom but all other 5e references say the race gives +2 cha only. There are seven subclasses – called monastery traditions – in total, but most of them come up short in what they were going for. Hit Points. Playing a Monk 5E in Dungeons and Dragons is no easy task, as the most crucial ability that they have is Dexterity. This build is simple, and relies on options from the SRD and the Basic Rules wherever possible. Surprise attack is a nice damage boost, especially at low levels, but it's no better for the Monk than for any other class. AarakocraEGtW: See above under the general Races section. If the monastery was more altruistic, you could be a reluctant traveler seeking something to bring back to your people. Change my mind. You can also raise the level of a spell by spending ki points. Monk 8. HalflingEGtW: Wildemount halflings share the core traits of core halflings, but Wildemount adds a new halflings subrace. In this case, your unarmed strikes are magical for the purpose of overcoming resistance or immunity to nonmagical attacks. 2. That said, we have covered some of the best and worst fits below. The +1 to STR and Powerful Build is nice. As a monk, you gain the following class features. As a monk, you gain the following class features. Monks. Whether giving up two levels of monk is worth or not is up to you. If you need a functional build with nothing fancy or complicated, this is a great place to start. Monks are one of the few martial classes where feats aren't a universally good idea. Even a high-level character does little more than the damage die plus their ability modifier in damage, so the 1d10+dex+level will be very reliable. Archived [5e]Help With Kensei Monk. A DVD of the season was released on June 26, 2007. BugbearERLW: See above under the general Races section. There are some glaring holes the basic monk has, however. Close. They include: At level two you become far more mobile you are without armor. You also do not suffer the frailty of old age and cannot be aged magically. During that time you are resistant to all damage but force damage. Your footspeed increases by 10 feet, and increases as you level. With no Intelligence or Charisma, stay far away from Face skills and Knowledge skills, and Languages are basically worthless. Tongue of the Sun and Moon: This would be more helpful if Monks were any good at talking to things. GoliathVGTM/EEPC: Nothing good for the Monk. Monk 12. Traditions – Monk Subclasses. Many of these subclasses make an effort to address these flaws, but few do it adequately. Instead, this section will cover the options which I think work especially well for the class, or which might be tempting but poor choices. The Monk 5E Class is the ideal warrior, well known among the individuals who want to punch things instead of wounding them or setting them ablaze. Given you really want your monk to max out on dexterity and wisdom, feats might not be in the cards. This means that they’re agile enough to give and avoid a couple of blows. This is only the case when you are not wearing armor or a shield. Please be patient while these changes are made. The Monk is really solid at 1st level. Lvl 6 . It can be a quasi-defense class, though I am not fond of the monk’s defensive capabilities. Monks get the typical 2 skills, and the Monk skill list includes a lot of mediocre options which depend on Abilities which Monks don't generally need. Some strong options include: Straight out of Xanathar’s Guide to Everything is the Way of the Kensei. GenasiEEPC: Bonus Constitution goes a long way to help the Monk's durability. Welcome to our in-depth video guide to the Monk class in Dungeons and Dragons 5e! Any help is appreciated! ElfPHB: Good ability bonus, and Perception helps to capitalize on the Monk's excellent Wisdom. Being able to go invisible and cast some limited spells can … So many of the other classes are either a weird ability fit or have overlapping abilities that multiclassing your monk isn’t always wise. All in all, the monk is underappreciated. Ki-Empowered Strikes: Especially important in games with no magic items. Thankfully, WOTC was listening, at least a bit! This substantially improves your survivability. Evasion: Combined with high Dexterity and the Monk's Reflex saves, you should be able to reliably negate AOE effects. However, Quivering Palm is one of the most interesting features in the game, in my opinion. Proficiencies: No armor, no shields, and not a lot of weapons. The Elven Accuracy facial feat is tempting, but monks survive on making numerous attacks rather than putting a bunch of effort behind a single attack. Extra Attack also means that you get to use the better damage die from your spar more frequently, but your unarmed strike damage also increases to 1d6 at this level so the damage gap is shrinking. If your campaign is set in the Forgotten Realms, there are dozens of monastic orders to choose from. 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